We’re now a good couple weeks into 2016, and in about 6 months, something that was a huge part of many, many childhoods (and some adulthoods too) will be celebrating its 20th birthday. Yeah, that’s right, it’s been almost 20 years since many children had the best Christmas ever!
“Now we can play games from Blockbuster!” It almost like someone stole this video from my own childhood (but that’s not actually me). Isn’t it funny thinking about how kids today will never know what it’s like to visit a Blockbuster? On the other hand, they’ll also never have to deal with those damn late fees.
If you grew up with a Nintendo 64 (or your kids did), chances are you’ve probably at one time or another played Goldeneye 007. I know I spent countless hours taking out Russian soldiers, escorting scientists to safety, and just blowing stuff up in my youth. And even now I still like to sit down every now and then and try my hand at it, but given the sorry state of the joysticks on my nearly 20-year-old N64 controllers, it’s a little more difficult now.
But my go-to favourite level seems to have always been the Facility. I mean, how could you not love a level that starts you off in the ventilation ducts above a bathroom, and gives you the option to shoot the hat off the head of the first enemy you encounter? And to follow that question up, how do you shoot a man’s hat off without killing him? #VideoGameLogic
Let me just say that it’s weird to me to see someone going through everything so quickly – but then again, it IS called a speed run for a reason. In 1997 when this game first hit shelves, it was pretty impressive then… But that was 19 years ago, and there have been so many advancements in technology that it doesn’t really hold up compared to today’s games… Until now.
I’m going to be straight up honest with you – I know very little about programming and building video games… But I’ve seen a few recreations of old games made using Unreal Engine 4, a game development engine, that update things and really give them a modern touch.
A guy by the name of Jude Wilson used the Unreal Engine 4 to recreate the Facility level of Goldeneye 007, and as a kid who grew up pacing these hallways, it shows them in an entirely new (yet familiar) light. Check it out:
Now, if only we could get someone to recreate the whole game, gameplay and all, this way… I can dream!